Toolkit 2: Maya - Pipeline 1 Head Modelling - The Nose

For this tutorial, I modelled the nose for Jet Pack Jones. I had a lot of fun figuring out the positioning of the faces and I found it pretty manageable. However, I'm trying to figure why there is a bit of pulling on the forehead after using the multi-cut tool. It is something that I will have to experiment with and see where I can take it in the next tutorial.

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