Posts

Showing posts from July, 2020

Toolkit 2: Maya - Pipeline 1 Facial Rigging Part 3 - Adding a Blink

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I have now created a blink for Jet Pack Jones. I had to repeat part of the tutorial due to the geometry becoming messy when creating the pose interprelators for the right eye. But this was fairly quick to fix and I am pleased with the results.

Toolkit 2: Maya - Pipeline 1 Facial Rigging Part 3 - Adding Extra Face Movement

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This tutorial was fairly straightforward, so I managed to complete it in good time. I'm getting more used to painting weights so I'm becoming a bit quicker in that.

Toolkit 2: Maya - Pipeline 1 Facial Rigging Part 2 - Lateral Mouth Movement Part 2 & Adding Cheek Thinning

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Admittedly, I had trouble with the lateral mouth movement tutorial because the geometry for Jet Pack Jones seemed to be producing strange results and it took me several tries to get it to better position. I'm not completely happy with the results, however, due to the blend shapes causing the face to stretch when I edited them. I will try to clean this up as best as possible.