For this week's character session, we were put into groups of 3 and were given a slip of paper with a setting for a video game. The slip that my group received reads:
"1950s America is suddenly invaded by a host of B-Movie creatures, as cinematic monstrosities escape from their celluloid worlds. Characters will be drawn from the archetypes of B-Movie films from the 1950s, either the plucky heroes, or the monstrous creations."
Each of us chose one character to design. I decided to go for the monstrous outer world creature. Looking into B-Movies of the 50s, I noticed that the creatures seemed to appear as what we would now consider "generic", so I decided to go for a typical design of tin foil space suits and big bulging eyes and heads.