Fantastica Voyage: Initial Environment Concept

Here's an example as to how I could go about creating my environment. To make it more authentic to a side scroller game, I have included a "ceiling and floor" which I have brought into the foreground, and then I pushed the background behind by using slightly lighter colours. In a way, this emphasises the effect of a tunnel, which I wanted to convey here in particular to display how I thought the bloodstream could look. The little critter on screen is an example design for the sporozoite organism.


Comments

  1. omg chels this is GREAT

    CLAP CLAP CLAP CLAP

    ReplyDelete
  2. onwards, Chels, onwards! I'm just going to tweet this with a #gamedev - watch your views spike! (They're going to eat this up!)

    ReplyDelete

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