Maya: Photogrammetry - Part 1 Lens Correction and Part 2 Camera & Scene Matching in 3D

For the Part 1 tutorial, we needed to start off in Photoshop so that we could find out information about the photographs, as well as use the Lens Correction filter to adjust them. This allowed us to straighten the photographs so that we could make them Maya ready so that we can model accurately.

 
As for the Part 2 tutorial, we then moved over to Maya with our now edited photographs to then begin the scene matching process.
 


We created a set of shapes and planes in Maya to represent the different elements of the photograph, which will then help create the scene.



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