Project: The "What If" Metropolis - Travelogue
It has been a while since you last saw any form of life along the dusty, barren pathway. The road ahead is a long one, and the rocky terrain at the foot of the towering mountains is a treacherous path to travel. Any traveller is advised to remain cautious of the cavernous depths of the mountains’ pathway. Trekking onwards, the path becomes thinner; more narrow, as you progress. But wait. You spy an opening. Perhaps a way out. The light draws nearer as you push forward, tip toeing between the tight spaces of the rocks and rubble scattering the path. It gradually becomes closer. You finally make it out. And there it is. Amplexus. Stumbling through the gap, you venture on to this strange environment. As you gaze upwards, you are only just able to decipher the peak of the monuments buildings aligned along the road into the city. Each building varies in height and shape. The abstract forms of the mass amount of structures leaves one puzzled, as it is difficult to determine where the en
There's a game called Octopus City Blues which is in the same style as your concept art :)
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I like your characters and the concept of the game - well done! You might want to think also a bit about an alternative ending - the mosquito picks up the nasties again and the cycle is 'closed'. Just a suggestion.....
ReplyDeleteI like your characters and the concept of the game - well done! You might want to think also a bit about an alternative ending - the mosquito picks up the nasties again and the cycle is 'closed'. Just a suggestion.....
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